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Author Topic: Class problem
Lord Michel
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Hey its me agian.

Im having problem with one of my classes.

I set it that it will start with atleast handskill 5 in FIST, but it doesent, it starts with 0

code:

;
;
;---
; Now the Witchblade levels (800 + level #)
; CCLL Exp_Pts. MaxHP maxMP Level_name Magic-ratio Right-Hand
; 0 1 2 3 4 5 6
;
; The class name
800, 0, 8, 20, "Witchblade", 5, 5

DESCRIPTION "These deeply religious souls act as mediums, channeling the forces of spirits from another domain. They are also skillful magicians."
AUTO_MAX 20, 3800, 10, 2200, 0
MAX_ABILITY 255, 190, 170, 180, 230
MAGIC_RATIO 75
HAND_RATIO 100
MAX_WALLET 5000000
MAX_HAND_PP 0,0,0,0,10000000000,0,0,0
START_HAND_PP 0,0,0,0,100000000,0,0,0
; the class levels
801, 0, 1, 5, "Newbie"
805, 0, 2, 8, "Tranee",
810, 0, 4, 15, "Magic Leader",
820, 0, 6, 20, "Dark Abbys",
830, 0, 8, 25, "Challenger",
840, 0, 10, 30, "Mystic Witchblade",
850, 0, 13, 35, "Romantic Dreamer",
860, 0, 16, 40, "Bishop",
870, 0, 19, 45, "Spirit Guide",
880, 0, 24, 50, "Light Witchblade"
890, 0, 65, 55, "Witchblade Of The Dark",


Can someone tell me what i did wrong?

Thank you
~Lords~


Posts: 137 | From: The Netherlands | Registered: Oct 2001  |  IP: Logged
samsyn
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max hand pp of 10 billion is way too huge... look at the PP table in the file and pick a more reasonable value.

ditto for the start hand PP. while 100 million is a legal value (technically), I don't think it is level 5.

Also, I think setting max_wallet above 1 million won't have any effect either.


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Lord Michel
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Woops. I miscalculated that lol

Thanks
~Lords~


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saber'
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auto max has to go last also that class looks quite strong you might thing about lowering its hp (all depends on your other chars though
Posts: 2733 | From: New Zealand | Registered: Aug 2001  |  IP: Logged
saber'
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auto max has to go last also that class looks quite strong you might thing about lowering its hp (all depends on your other chars though
Posts: 2733 | From: New Zealand | Registered: Aug 2001  |  IP: Logged
Lord Michel
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OK sorry, but what does AUTO_MAX means?
because the automax was there the first time i checked it.
And sorry, i dont know how to lower the MP/HP.
um.. I am creating a very complicated world.
high monsters, low exp.
quests in my world are very hard, "teamwork quests" I planned to make this world for the spirit of teamwork, even snerts here are in need of help and will ask. only if you are about 50 u can take on all the "low quests"
Dont even think about "high quests"/

~Lords~


Posts: 137 | From: The Netherlands | Registered: Oct 2001  |  IP: Logged
Lord Michel
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Look, i changed some things on the Class, but it still doesent does what i want.
I want it to have lvl 5 FIST handskill, and it doesent do what i want, and it still usses the SPIRIT as main weapon..

and i dont want that "read up there"

~Lords~


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Loric
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The last arguement in the 800 line of code controls which weapon skill is the main one.
In the quest.txt there is a section called hands which lists the different Id's.
In evergreen an arguement of 4 starts the class with fist as the main weapon skill.

Loric

[This message has been edited by Loric (edited 10-30-2001).]


Posts: 189 | Registered: Mar 2001  |  IP: Logged
   

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