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Author Topic: can anyone see whats wrong here?
saber'
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ok ive started on my lvls now and i had the 1st 7 class's done and they were working but when i went back to try (unsucsessfuly) limit elements on of the class's has gone real weired can any of you see whats gone wrong? ive tryed changing things rewriting and all sorts of stuff for hrs

; First the Warrior levels (100 + level #)
; CCLL ???????. MaxHP maxMP Level_name Magic Ratio Right-Hand
; 0 1 2 3 4 5 6
;
; The class name (sword user, magic ratio of 10.. ergo hand ratio of 90.. preferred right-hand weapon is #1 (sword))
100, 0, 20, 0, "O'Tane", 10, 1

; Next the special commands for the sword-user class. These come between line nn00 and line nn01
DESCRIPTION "The people in this class follow Tanemahuta, the god of nature"
AUTO_MAX 20, 5000, 10, 1200, 20

; now the class level names.. note that since I used the AUTO_MAX command, the maxHP and maxMP values shown in this
; table are actually ignored. If I weren't so lazy, I would change them all to 0.

101, 0, 0, 0, "Huruhuru"
140, 0, 0, 0, "Taurarua"
160, 0, 0, 0, "Ruanuku"
180, 0, 0, 0, "Wananga"
190, 0, 0, 0, "Papatuu o' Tane"
;

also how do i limit element skills?
if i want to limit everything except E0 and E1 then it should look like this:

MAX_ELEMENT 1000000,1000000,0,0,0,0,0,0

shouldnt it?

[This message has been edited by saber' (edited 10-19-2001).]


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Lord Michel
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could u make in in a /code?
so i can read it better...........
I dun see whats rong but what does it care i cant read what it is when u typ al sorts of stuff in it.

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saber'
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/code???????
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Loric
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I'm pretty sure that order is important for limiting element and skill levels. Try to put the MAX_ELEMENT between the description and the auto_max command. Your message was kind of vague as to where you added it. However your MAX_ELEMENT command looks correct.

Loric


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samsyn
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just to remove one source of possible confustion:

1.) type /funpak (to open the funpak window)
2.) type /reload (to reload the world)

If there are any obvious syntax problems in your level tables, you will see messages in the funpak which might be helpful.

The single most common error in the levels table is to:

1.) get one class working
2.) copy and paste it to make a second class
3.) miss one or more of the CCLL numbers, such that a line overlaps with that of another class.

CCLL, by the way means "Class" and "Level" all merged into a 4 digit number. The leading 0 of the class digits is optional.

------

As to your example... I have to admit the single-quotes cause me to panic a bit. O'Tane etc. But I suspect I am just overly sensitive about that sort of thing.

I have nothing really to add to Loric's comments.

-------

Be sure to try the "/class 1" command to get a listing of all the class 1 info. It might help see where it starts to go horribly wrong.


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saber'
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damn double posts

[This message has been edited by saber' (edited 10-19-2001).]


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saber'
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thanks yeh i was putting it after AUTO_MAX

ill try /class1

/a si confuzzeled what do you mean by "As to your example... I have to admit the single-quotes cause me to panic a bit. O'Tane etc. But I suspect I am just overly sensitive about that sort of thing." dan?

the class name was suposed to be O' Tane (O should have a "-" above it but comps dont do that )
O' = of/belongs to
Tane = Tanemahuta the god of nature
(Maori myth and legend, and there are lots of cool ones i will use as quests)


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saber'
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ok i tryed that and it didnt help me much so i copyed the whole of evergreen lvls txt into mine and redid it all and now i still have the same problem with class 1 and i put the max element before the auto max and now my sword user copy has like 100000000mp and his stats are 0/100 for some reason (or is it 100/0 100 on attack anyway) this is weired im gona try copy the sword from evergreen with out changing it and see if i still get the same problem

EDIT: ok my hunch was right i copyed class 1 exacty from evergreen reloaded then did /class 1 and it is still fudged up and it still has exploded mp

/a refurs to murpheys law "anything that can go wrong will go wrong" and says "aint that the truth?"

[This message has been edited by saber' (edited 10-20-2001).]


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samsyn
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Well, try removing all classes EXCEPT class one...

I would love for my prediction above to be correct

quote:

The single most common error in the levels table is to:

1.) get one class working
2.) copy and paste it to make a second class
3.) miss one or more of the CCLL numbers, such that a line overlaps with that of another class.



It would also be cool if it turns out that /funpak gave you a laser-crisp error message you ignored as well :-)

[This message has been edited by samsyn (edited 10-20-2001).]


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saber'
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Laser-crisp? thats not mentioned when i type /funpak and this seems to be the only error
***LEVEL entry has Character Class out of range (100-2500)(MAX_ELEMENT 10000000,0,1000000,0,0,0,0,0)

so what dose that mean? that i have to make max element 100 to get it the lowest i can and the max 2500 ?

ok i deleted class 2-7 and now class 1 works but i checked the CCLL about 10 times and there were no overlaping lines or anything and anyway i just copyed the classes stright from evergreen all i canged was the name, desription and lvl names (and max_element but i chnaged that back)

[This message has been edited by saber' (edited 10-20-2001).]


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Loric
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Doh! The command is MAX_ELEMENT_PP not max_element. I just did a test and got the exact same error message. I should probably look these things up before I give people advise. I had assumed you had the command right and were just worried about the syntax of it. Also your element 0 has a max of 10 mil listed instead of 1 mil.

Loric


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samsyn
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well.. I'd say that was semi-laser-crisp...

laser-crunchy.


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saber'
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What the hell are you going on about dan?

and loric you said it looked corect in the 1st post where it said MAX_ELEMENT why such a smart @$$ now that you see what you didnt see before?


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saber'
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WOO HOO!!!
i got all the classes working some how, once i finished fixing all the max_element to max_element_pp it just fixed its self thx for the help lol

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Lord Darangen
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hmmm, saber', you sure aren't very good at your gratitude. Either that or you have some strange sense of communication.

~Darangen~


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saber'
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ill take strange sence of comunication for $100 please darangen

my 1st language is Maori and sentance structure is very different like totaly backwards

any way thank you to all the ppl that helped me lots of gratitude from me to you


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