posted
is/would it be possible to have quests specific to class?
in my world you follow a sertain "god" representing each of the 8 elements so the "E1" god is mortal enemys with the "E5" god and if i have a follower of "E1" i wouldnt want to kill the "E1" god in a quest but the "E5" god would ("E#" = element number)
or in evergreen if you made mages evil they wouldnt want to kill the black wrath at the end instead they would want to kill the soul brother for example
posted
I was toying around with the idea of letting the player be on which side they wanted. In the class definitions you can give each side a start token or you can have the player choose their side in the first scene.
Posts: 188 | From: Telford USA | Registered: Jul 2001
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